ABOUT US

Our Team

Our core team works alongside a growing network of dancers, musicians, choreographers, game designers, spoken word artists, and creative technologists, together with cultural and community partners. Each project brings new voices into the mix — crossing boundaries, blending disciplines, and sparking connections that push creativity in unexpected directions.

KATE DUHAMEL

Founder, CEO, Artistic Director

Kate Duhamel is an artistic director, writer and producer whose work spans live theatre, film, dance, music, gaming and emerging technologies.  She is the founder and creative force behind Tapestry Electric, a cultural organisation producing a spectrum of projects that engage creators, thinkers and fans in exploring our human experience at the intersection of our physical and rapidly evolving virtual worlds, and in pushing the boundaries of how stories are told and how audiences experience them.  Her previous critically acclaimed work spans film, video design for stage, dance theatre productions, and she has led the development of video games and contests within Tapestry Electric's FRAY World universe.  Kate has been active behind the scenes as well, serving on boards of large performing arts organizations, and currently serves on the Board of Trustees of her alma mater, Stanford University.  

STEPHEN SHERIFF

Stephen Sheriff is a creative producer working across performance, public programming, and cultural projects. He creates ambitious, audience-focused work that brings together artists, ideas, and live experience.

With over 15 years’ experience, his practice spans festivals, exhibitions, and performance, with a focus on developing new work and collaborative formats. He has produced national programmes, international projects, and large-scale events across the arts and cultural sector.

At Tapestry Electric, he works as Executive Producer, developing and delivering new performance projects and supporting the company’s creative direction and growth.

His work is grounded in collaboration, access, and creating the conditions for artists and audiences to engage with urgent contemporary questions.

Executive Producer

Ron Weaver

Video Game Lead Project Manager

Ron Weaver has been a game programmer and designer since 2001 when he started working on Toontown Online for Walt Disney Imagineering.  He has developed not just games but also theme park attractions, museum exhibits, websites, and even the choreography for a Hannah Montana console title (no seriously). Highlights of his project experience include working with Electronic Arts, Walt Disney World, n-Space, Orlando Magic, Disney Vacation Club, Orlando Science Center, Hero Journey Club, and his mother (when her laptop dies).

After graduating with bachelor’s degrees in computer science and religion (and a dance minor) from Emory University, Ron earned his master’s degree in Entertainment Technology from Carnegie Mellon’s Entertainment Technology Center. In his free time, he enjoys performing in improv shows, dancing, and referring to himself in the third person.

MAXIM KOLOMENSKIY

Software Engineer & Creative Technologist

Maxim is a London-based game developer with over 10 years of experience. Holds a BA (Hons) in Game Development & Design from London South Bank University. Has developed 20+ mobile games and prototypes, with 10+ published on Google Play. Experienced as a programmer, designer, and producer across teams from small indie groups to larger studio projects, including a live mobile title at Playwind Games with 5M+ downloads.

Ola papior

Ola is a creative director and movement specialist dedicated to helping artists and creatives captivate audiences through distinctive movement and direction. With over 20 years of experience in the industry, she brings valuable insight to support dancers in building sustainable careers and to help music artists realize their creative vision.

In addition to her creative work, Ola is an ICF-certified coach at the PCC level. She works with young professionals to develop confidence and self-belief while guiding them toward building sustainable careers and lifestyles. Through high-quality one-on-one coaching sessions, she supports clients across a range of industries.

Dance Battle Producer

Rowan Favre

Rowan Favre is a London-based digital designer and creative producer whose work explores the intersections of brand identity, immersive theatre, and the evolving relationship between narrative and human connection. A recent graduate of the BA Design programme at Goldsmiths, she approaches design as both a problem-solving tool and a medium for shaping stories that connect. She's drawn to the moments where a brand and a story become one, and her work spans across graphic, motion and brand design.

Creative Asst Producer

FI silverthorn

Dance Battle Producer & Social Media Manager

Fi aka Swift is a core member of BirdGang Dance Company, with 18 years experience training in street dance art forms with many Pioneers & training at one of the UK top Colleges The Urdang Academy, her vast knowledge of street styles has granted her work in hiphop theatre shows such as Blaze, Vice - Breakin Convention & NOX - Young Vic Theatre. She also works commercially on Films & TV including Streetdancer 3D, Strictly Come Dancing, MOBO Awards, Adverting Campaigns & Music Videos.

Support storytelling that connects people through creativity and innovation.